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Saturday, 23 May 2015

Doctor Who - The Terror at Devils Bay: Prologue.



Kearvaig Bay. A quiet, secluded beach on the northern coast of Scotland. Strange shadows in the deep are oft spoken of by local fishermen and the area is known to some as 'Devil's Bay'.


What most don't know of is the small hub of activity just near the Bay. Here sits a series of buildings surrounded by a high chain-link fence and patrolled by men in military uniform, wearing a distinctive sand coloured beret. These are the men and women of UNIT, the little known protectors of the human race.


This is 'UNIT Deep Sea Research Facility 7'. A UNIT Science / Military Research base. A group of scientists under the steady hand of Professor Henry Urqhart perform experiments into deep sea equipment, sonar technology and small undersea vehicles. They are supported by a small staff and guarded by a squad of brave UNIT troops, currently under the command of Sergeant John Benton.


Today is like any other normal day at the facility. Quiet. Miss Lympkiss, the brash but efficient facility administrator, organises the staff. Tech Howe is instructed to prepare one of the Mobile Technical Platforms, a Mk.VII 'Seatrack' probe, for testing.


Pvts. Stratton and McBrain chat outside one of the barrack buildings. 


Miss Lympkiss, Dr. James and Tech Howe discuss the equipment required for todays work...


...and soon the Mk.VII 'Seatrack' probe is rumbling out of the storage hangar. In a flurry of activity, the science team make their preparations.


Dr. Marks directs Tech Howe as Dr. Allen makes notes. Professor Urqhart joins the team and proudly looks on at his new creation...but it is the last time the team will see 'Seatrack' for it never returns from its latest mission.


Fresh from his recent scrape with The Master (now safely behind bars again) The Doctor arrives in Bessie with his trusted companion / lab assistant Dr. Liz Shaw. He has with him a vital component of The Masters TARDIS and feels this may be of use to the team at Kearvaig. Liz suggests they should have called forward to let the facility know they were coming. The Doctor retorts "My dear Miss Shaw, I never report myself anywhere, particularly not forthwith."


The facility in full swing. The two buildings to the left are the living quarters / barracks. The building to the back/left is the main science archive. To the right, the red roofed building is the tech lab and in the centre is the base administration. To the back/right is the large sea-probe hangar. At the fore by the main gate, UNIT troops train under the watchful eye of Sgt. Benton.


The Doctor discusses the current experiments and events at the base with Dr. Allen. Tech Grealish is told to store the 'item' in a safe place whilst The Doctor speaks to Professor Urqhart and the science team.


The base personnel gather at the main forecourt to welcome the Doctor and Dr. Marks explains the complexities of the new probes sonar equipment and the unusual readings the last (now missing) probe had recorded. None of them can explain the sudden disappearance of a robust piece of equipment, or indeed, what those strange readings actually mean.


His interest piqued, The Doctor decides to lend his expertise to assist Professor Urqhart and his team. Perhaps there is more to this than meets the eye?


As the Technicians bring out the other probes, The Doctor, Urqhart, Liz and the science team examine each in turn. At the request of the Doctor, Sgt. Benton joins the group, but is soon bored by all the 'sciency chit-chat'.


"Pure mathematics can not lie!" After much discussion and deliberation, The Doctor comes to the conclusion that the probe has not simply 'disappeared' and there must be more to it than faulty technology. All the UNIT guards are put on full alert and their presence at the dock-side increased.


As the sun begins to set, The Doctor and Professor Urqhart look out to the cold sea ahead of them. "I fear there may be something out there Professor. Something we have yet to understand..."

To be Continued...

Wednesday, 13 May 2015

Doctor Who - The Terror at Devils Bay: The Scenario.



Setting:

Some time in the 1970's.


UNIT Deep Sea Research Facility 7, Kearvaig Bay, Scotland.


The Cast:

The Doctor & UNIT Allies.


You are the Doctor. You currently find yourself on a remote part of the Scottish coastline in a small UNIT science / military base at Kearvaig Bay. After foiling the nefarious plans of The Master for the umpteenth time (and returning him to his prison cell at Scarock Castle) you have taken a vital component from his TARDIS to the scientist team at the base to assist them with their deep sea probe experiments. Unfortunately, Professor Urqhart has been having issues with his latest work and a prototype probe has disappeared at sea. Looks like the Professor and UNIT will need the Doctor and Liz to stick around a while longer...


The 3rd Doctor
Liz Shaw
Professor Henry Urqhart (Chief Scientist)
Miss Lympkiss (Administrator)
Doctor Allen (Scientist)
Doctor James (Scientist)
Doctor Marks (Scientist)
Tech Grealish (Technician)
Tech Howe (Technician)


Sergeant John Benton
Sergeant Bob Affection
Pvt. Dickenson (rifle)
Pvt. Harris (rifle)
Pvt. Murray (rifle)
Pvt. Smith (rifle)
Pvt. Burr (smg)
Pvt. Stratton (smg)
Pvt. McBrain (smg)
Pvt. Joey (smg)

The Master.


You are The Master. You have just escaped from the UNIT prison at Scarock Castle (for the third time...the guards are so easy to hypnotise) but that scoundrel The Doctor has taken a key component to your TARDIS and hidden it in one of the buildings at a small UNIT science / military facility somewhere along the Scottish coast. Unbeknownst to the UNIT personnel there, the work of the scientists at the base has upset some of the 'local sealife' and with the promise of great power (and revenge) you have persuaded a group of Sea Devils to attack the base. Of course, it is just a distraction to draw UNIT away whilst you search for your missing piece of equipment...


The Master
2x Sea Devil Sub-Commanders
8x Sea Devils

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The Master begins the game within the UNIT compound. He makes hidden movements until spotted by one of the UNIT personnel on an INT roll.

The building with the red roof is the main science and repairs bay. The Doctor / scientists can also use one of the three mobile technical platforms to modify for Inventions.

Sgt. Affection has Leader (1). Miss Lympkiss has Leader (2). Scientists have Invent, Repair and Fear Aliens. Technicians have Repair and Fear Aliens. 

Although Miss Lympkiss is the Administrator for the base, her Leadership can only be used on the two Technicians.

Due to the highly sensitive and very expensive equipment at the base, the UNIT troop contingent carry no grenades.

All Sea Devils wear body armour. The Sea Devil Sub-Commanders have Leader (1).

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