Showing posts with label Dwarf Treasure Hunters. Show all posts
Showing posts with label Dwarf Treasure Hunters. Show all posts

Saturday, 11 August 2012

Fantasy Miniatures Part 3. (Dwarves)

Dwarves!


In the picture below I have tried to cram in as many of my old Dwarves as possible. There are actually some more Alternative Armies ones that somehow managed to escape the shot. No doubt down the "Crippled Dwarf Tavern" having a few pints of Bugmans Old Peculiar.

My dwarf army. A fair amount to paint then...

Left side: From the back, left we have a unit of Citadel slotta-based Norse Dwarf warriors led by a Lord of the Rings ME15 Gimli. In front of them are another unit of slotta-based Citadel. Next is yet another! Next in front is a unit of Asgard Dwarven Warriors then a final unit of Citadel slotta-based Imperial Dwarves.

Middle: First up is a mixed group of older Asgard and really old Citadel including a 'pirate' dwarf and a Grenadier figure. In front of them is another mixed unit of mainly old Citadel Dwarf thieves and a couple of Runequest Dwarves. Next is a mixed unit of crossbow armed Dwarves by Citadel, Grenadier and Asgard. In front of them is a unit of Citadel Northern Dwarves. Finally we have a unit of Bugmans Rangers.

Right: At the top is a unit from Grenadier Battle Lords. Next is a group of very early Citadel Dwarves and in front of them some more pre-slotta Northern Dwarves. Then another Asgard group and a further unit of Bugmans troops.

Along the front is the old Citadel Dwarf cannon! Next to this are Bomban Ironbeater, the Royal Armourer and Cyril Bear, the Royal Mascot, plus a wily old codger charged with looking after Cyril!

The final five are a couple of miner from Alternative Armies, a old Dwarf, an early boxed set Dwarf by Bryan Ansell (Odan Grimbeard) and a Runequest Dwarf adventurer.

The Dwarf Kings Court.

Standing proudly at the very front are the Dwarf Kings Court - (l-r back) Royal Guard Mimbrin, Corbit Shortstuff the Jester, Oran Dragonsmiter, the Queens father, Clando the Bane, Dwarf Lord of some repute, Sgt. Dimgol, the Master of the Guard. (l-r front) Quintin Limpfondle, the Queens Champion, Queen Asabelle Dragonsmiter, King Dumin Ironbeard, Fungil Wisebeard, the Sage and finally Orizad Oldrock, the Kings Champion.

Dwarf Kings Court from the 1st Citadel Compendium.

Marauder Miniatures Warrior.

Marauder Miniatures Warriors.

Ostur Okak - Standard Bearer.

Orthal Thakk - Musician.

Naldak Alyr.

Eriam Erhak.

Vonur Deft.

Whurain Bardar - Champion.

Azrid Backk.

Lord Bofthur Duerhak.

Ovgrim Gorr.


Enough with the Dwarf stuff already!

With thanks to the "STUNTIES" website!

Monday, 3 October 2011

Mordheim.

Zombie Master of Deviant Design Deeds has recently been getting back into the old school fantasy stuff and has been trying to influence us into dusting off the old figures and getting a game of Mordheim going. To be honest I have never played the game - I used to play Warhammer Fantasy Battle right from the original 1st Edition back in 1983 (showing my age?) and played up to the 3rd Edition in the late 80's. We were always pretty 'freeform' in our interpretation of the rules and tended to make the most of the RPG element of the earlier version.

The amazing 1st Edition of WHFB.

I lost interest in collecting miniatures and wargaming over time and the figure collection, mostly admittedly unpainted, got thrown into a box and shoved into the loft to gather dust! More recently I was actually thinking of selling these but when I started to dig them out and show them to a couple of wargaming buddies I suddenly had a lot of fond memories come back and could even remember some of the names and characters particular figures had. Since being drawn back into the hobby, probably on the more historical side (see my Viking game Gjallarhorn, Colonial and our WWII skirmish games) I have to admit I am gradually getting drawn into the idea of playing a small skirmish fantasy game painting up a small warband. Mordheim looks to be the answer!

Mordheim Rulebook.

Mordheim is a skirmish game; set 500 years before the current time in the Warhammer world, where opposing factions fight in the ruins of a once-great city. Mordheim, once a great city capital of the Empire's most northern realm, was slowly enveloped by corruption. The only beacon of hope and sanity in Mordheim was the Convent of the Sisterhood of Sigmar. Weeks before the end of the year 1999, the symbol of Sigmar himself - the twin-tailed comet - had appeared in the sky. As midnight of the final day of the year approached, Daemons crept from the shadows and mingled with the throng, crying joyously and cavorting with man and woman alike. As the festival reached its zenith, the comet impacted upon the city. Only the Temple of Sigmar's Rock, home to the Sisterhood of Sigmar, remained unblemished. The city burned for weeks, the comet leaving the ruins of Mordheim covered in shards of solidified Chaos, soon to become known as wyrdstone. When Mordheim finally stopped burning, mercenary warbands from all over the Empire and beyond came in search of it, for it was said that wyrdstone can do anything; change your luck and fortune and turn lead into gold. Of course, Man was not the only race interested in wyrdstone, and many other creatures prowl the City of the Damned.

I have decided to go for a Dwarf Treasure Hunter warband as I love 'Stunties' but already am starting to feel I have created a rod for my own back. As tough as these guys are they are damned slow and very expensive! Anyhow - I have dug out a few appropriate Dwarfs from my old Citadel collection and here are a few pics of them...





Names, characteristics, equipment etc are all to be worked out but due to the cost it is unlikely that all of these stout fellows will be able to join the initial warband.

"Mhinz Abier!!" - "Zyor Rond!!"